Opposed to the lines or uv maps showing : Skull selected : yet nothing shows up on the texture editor it's not the merging that wasn't right cause i've done that before. The way i added them was following the tutorial i mentioned above which gave me a non functional fbx after merging. so how do i add these lines (u.v maps) ? unwrap them i guess is what u call it. this skull doesn't the texture editor is blank. other objects i've merged already had those lines which identify where the texture shows up on the model. and edges (i'm calling these u.v maps maybe i'm wrong :\). i don't mean a texture i mean those lines that identify the polygons. "then scaled it very small to fit in an unused area of the pelvis texture" yeah this i get and i've done many times but they are not showing up in the first place for me to move them. maybe uv maps aren't what i think they are I don't know if i'm using the right name for it. this is what i'm not getting :\ how did u do that ?.
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